User:Yiming/GSoC2019/Week3
Week 3 Report
Things from the last week
- Fixed engine_free() callback, now no memory leaks on LANPR side.
- Fixed LANPR shader free problems.
- Software mode now support camera lens shift. Should be usable with any camera configurations now. (Only fisheye not implemented)
- Implemented Image-space chain connection to reduce jaggy lines.
- After some back and forth, finally settled down on a more solid design for Bridging LANPR with Blender and how to use GPencil modifiers. More information to come.
- Minor bug fixes.
Still to come
- Intersection lines needs near-far clipping before perspective division and coordinate shift. Need to prove this isn't needed.
- Perspective correction for occlusion points on the chains or use world-space split points.
- Still have some VBO utility structures not cleared correctly when LANPR exits.
- Move stroke generation modifier into Object modifiers as part of the design.
- Implement the new LANPR to GP path, including selections and generation.
- Image-space chaining reported to have some bugs in it. Look into it during the weekend.
I typically do more things in the weekends because I'm still enrolling in school. So expect updates before Monday. Happy weekend every one! :)
YimingWu