User:Manowii/Reports/2023
< User:Manowii | Reports
Week 52 (Dec 25 - Dec 29)
This week: triaging, bug fixing and worked on:
- PR #116564: Fix #73333: Paint modes: polygon selection in X-ray mode do not select back faces
Next Week: Triaging, bug fixing and finalize pull requests.
Fixes
- Fixed #115510: Poly Build does not update snapped geometry (2824e45678)
Involved in 43 reports:
- Confirmed: 5
- Closed as Resolved: 1
- Closed as Archived: 21
- Closed as Duplicate: 0
- Needs Info from User: 16
- Needs Info from Developers: 0
- Actions total: 62
Week 51 (Dec 18 - Dec 22)
This week: triaging and bug fixing
Next Week: Triaging, bug fixing and finalize pull requests.
Fixes
- Fixed #116058: 'Align Rotation to Target' does not consider object orientation (0b00b360f7)
- Fixed #116342: crash when moving GP3 keyframe (9fbc096522)
Involved in 46 reports:
- Confirmed: 18
- Closed as Resolved: 2
- Closed as Archived: 21
- Closed as Duplicate: 2
- Needs Info from User: 11
- Needs Info from Developers: 0
- Actions total: 66
Week 50 (Dec 11 - Dec 15)
This week: triaging, bug fixing and worked on:
- PR #116202: Fix #116183: Mirror sometimes chooses the wrong vertex
- PR #116155: Fix #115590: Snap menu disappears due to lack of forward compatibility
- PR #116109: Transform: Implement Snap to Grid mode
- PR #116149: Transform: Test occlusion in individual Face Project if Nearest is also enabled
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #115951: Fix #115907: Select similar edge direction skips opposite direction
Commits
- Cleanup: Use C++ Vector in transform translate (1bcf3933a8)
Fixes
- Fixed #116058: 'Align Rotation to Target' does not consider object orientation (3612e0ef04)
- Fixed #115590: UV window menus disappearing (f83180370a)
Involved in 39 reports:
- Confirmed: 15
- Closed as Resolved: 2
- Closed as Archived: 11
- Closed as Duplicate: 2
- Needs Info from User: 14
- Needs Info from Developers: 4
- Actions total: 49
Week 49 (Dec 04 - Dec 08)
This week: triaging, bug fixing and worked on:
- PR #115861: WIP: Transform: Do not mirror vertices outside the Proportional Influence
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
Fixes
- Fixed asserts is last commit (383db31556)
- Fixed #115813: Handles get broken when scaling annotation keyframes in Dope Sheet (7f626e08e1)
- Fixed #112394: 'Absolute Grid Snap' not working correctly plane constraint (e368a72f20)
Involved in 45 reports:
- Confirmed: 6
- Closed as Resolved: 2
- Closed as Archived: 26
- Closed as Duplicate: 2
- Needs Info from User: 19
- Needs Info from Developers: 5
- Actions total: 70
Week 48 (Nov 27 - Dec 01)
This week: triaging and bug fixing
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #105033: vdm-brush-baker: Fix #105028
- PR #115479: Fix #115366: missing task isolation when computing loose subdiv edges
Commits
- Suppress warnings by removing unused properties from keymaps (14c2f6856a)
Fixes
- Fixed #115570: Crash when using snap to volume and clipping region (db3d59d94d)
- Fixed #105028: Error when trying to create texture with VDM Brush Baker (c79c97b774)
Involved in 54 reports:
- Confirmed: 17
- Closed as Resolved: 2
- Closed as Archived: 20
- Closed as Duplicate: 4
- Needs Info from User: 24
- Needs Info from Developers: 3
- Actions total: 72
Week 47 (Nov 20 - Nov 24)
This week: triaging, bug fixing. I also worked on some WEB extensions to help with the triaging work:
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Revert preset changes in c6db3f98bb (0f2988fd2c)
Fixes
- Fixed #115153: Snap Base in Camera View crashes Blender (07b5e1bd80)
- Fixed #114596: snap to face nearest failing with transformed objects (8643383b29)
- Fixed #115279: FModifier.type enum 'NULL' item was renamed to 'nullptr' (a13696a242)
- Fixed #105026: BSurfaces: 'ToolSettings' object has no attribute 'use_snap_project' (400cda6f4f)
- Fixed #115393: Set Snap Base not working (cea7b0bde8)
Involved in 46 reports:
- Confirmed: 18
- Closed as Resolved: 5
- Closed as Archived: 11
- Closed as Duplicate: 1
- Needs Info from User: 20
- Needs Info from Developers: 1
- Actions total: 57
Week 46 (Nov 13 - Nov 17)
This week: triaging, bug fixing and worked on:
- PR #114936: Silence warnings: remove some properties referenced in keymaps
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Transform: remove restricted assert (e581dde40f)
Fixes
- Fixed memory being written after the end of the heap buffer (f74ed4d45d)
- Fixed #114787: VSE: canceling move does not reset strip channel (9dcf73c715)
- Fixed modal key assignment for "Rotate Normals" in keymap versioning (c6db3f98bb)
- Fixed #114867: 'i' key in Turkish layout is marked as 'EVT_QUOTEKEY' (952d74ebbb)
Involved in 59 reports:
- Confirmed: 23
- Closed as Resolved: 2
- Closed as Archived: 20
- Closed as Duplicate: 4
- Needs Info from User: 22
- Needs Info from Developers: 2
- Actions total: 78
Week 45 (Nov 06 - Nov 10)
This week: triaging and bug fixing.
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #114589: Fix #114571: Retopology Overlay Face Color Regression
- PR #114607: Fix #114588: Graph Editor increment snap not working
Commits
- Transform: Custom modifier to navigate while transforming (78943edc5d)
Fixes
- Fixed #114596: Face Nearest with steps sometimes breaks (7f89063161)
- Fixed #114714: Rotating the View can drastically change the view's position when Auto Depth or Orbit Arround Select is set (172221e7fb)
- Fixed #114215: Scanfill sometimes fails to identify holes (9bf673a37d)
Involved in 32 reports:
- Confirmed: 14
- Closed as Resolved: 5
- Closed as Archived: 14
- Closed as Duplicate: 2
- Needs Info from User: 9
- Needs Info from Developers: 2
- Actions total: 45
Week 44 (Oct 30 - Nov 03)
This week: triaging, I also finished an extension that I was working on to organize the triage process https://chrome.google.com/webstore/detail/triage-hub/peblmfjfceopdnbflcipodgdkogafnha?hl=pt-BR&authuser=0
Next Week: Triaging and bug fixing.
Involved in 65 reports:
- Confirmed: 18
- Closed as Resolved: 0
- Closed as Archived: 27
- Closed as Duplicate: 9
- Needs Info from User: 23
- Needs Info from Developers: 6
- Actions total: 92
Week 43 (Oct 23 - Oct 27)
This week: triaging and worked on:
- PR #104596: Modeling: Add Transform category
- PR #114201: Fix #78425: Add Object tool: Size in the Redo panel does not match the size of the object
Next Week: Triaging, bug fixing and finalize pull requests.
Involved in 27 reports:
- Confirmed: 10
- Closed as Resolved: 0
- Closed as Archived: 13
- Closed as Duplicate: 3
- Needs Info from User: 6
- Needs Info from Developers: 3
- Actions total: 40
Week 42 (Oct 16 - Oct 20)
This week: triaging, bug fixing and worked on:
- PR #104596: Modeling: Add Transform category
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- I18n: fix Vector Math and Mix node sockets search (9c0c9789cc)
- Cleanup: Deduplicate code (fc66502e7a)
Fixes
- Fixed #113786: Snapping to vertex is broken, when instances are used in GN (bbf87ee78c)
- Fixed #113552: NLA Markers do not reset when length reaches 0.0 (88a6df24aa)
- Fixed #113650: Vertex Creasing is using Mirror (6dda18269c)
- Fixed 'Snap Mode' versioning (934c2c894b)
- Fixed #113801: "Snap to Same Target" don't work as expected (6bbad6c428)
- Fixed crash when Transform Extend multiple NLA strips (6ecef4d176)
- Fixed #113936: Extrude to cursor operations not snapping with Face Project (b657a35e8f)
- Fixed #113505: Scale strips in nla with snap active seems broken (6ce31d173d)
Involved in 45 reports:
- Confirmed: 9
- Closed as Resolved: 6
- Closed as Archived: 30
- Closed as Duplicate: 1
- Needs Info from User: 8
- Needs Info from Developers: 3
- Actions total: 69
Week 41 (Oct 09 - Oct 13)
This week: triaging, bug fixing and worked on:
- PR #110121: Fix #113552: NLA Markers do not reset when length reaches 0.0
- PR #113554: Fix #113505: Scale strips in nla with snap active seems broken
- PR #113451: Select Engine: Support object occlusion when selecting in edit mode
Next Week: Triaging, bug fixing and continue pull requests.
Reviews
- PR #113566: Fix #110524: Use correct typed API to retrieve python GPU buffer sizes
- PR #113636: Fix #101058: Allow Cryptomatte Picking Between Windows
- PR #104946: UV Export: Allow larger sizes to be exported
Commits
- DRW: Simplify Selection Engine (ffaf3e30ef)
Fixes
- Fixed compile error due to conversion to 'long unsigned int' from 'int' (ab2618e186)
- Fixed Snap to Face ignoring back Clip Planes (02ee5a7693)
- Fixed #113486: Crash snapping with clipping borders (c351de8b2a)
- Fixed 'Transform Extend' not identifying the correct transformation side (bdb0a05de5)
Involved in 32 reports:
- Confirmed: 10
- Closed as Resolved: 1
- Closed as Archived: 13
- Closed as Duplicate: 2
- Needs Info from User: 5
- Needs Info from Developers: 2
- Actions total: 44
Week 40 (Oct 02 - Oct 06)
This week: triaging, bug fixing and worked on:
- PR #113363: Fix #87219: 'affect transform' not working for Pose Space
- PR #113308: DRW: Simplify Selection Engine
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Cleanup: fix unused variable warning (ba3f8e957f)
- Select Engine: Use C++ vector types for arrays (72a52520db)
- Cleanup: Move select engine headers to C++ (99a3a4a330)
Fixes
- Fixed #113130: Versioning error in snap type in animation editors (e7ba91a6f3)
- Fixed snap to endpoint being represented as loose point (c706de891c)
- Fixed 'Automatic Constraint' appearing in statusbar although not supported (586ffcd669)
- Fixed #112978: MacOS no longer has a path associated with the window (bd6b7088bf)
- Fixed #112580: Limit Constraint with 'Affect Transform' not working properly in 'World Space' (7e078b724a)
- Fixed #113320: 'Automatic Constraint' not working in 2D editors (4abd59e204)
Involved in 45 reports:
- Confirmed: 13
- Closed as Resolved: 6
- Closed as Archived: 17
- Closed as Duplicate: 3
- Needs Info from User: 15
- Needs Info from Developers: 2
- Actions total: 60
Week 39 (Sep 25 - Sep 29)
This week: triaging, bug fixing and worked on:
- PR #113026: 3D View: Do not recalculate the depth buffer for 'Auto Depth'
- PR #113101: Themes: Add snap symbol style option
- PR #112967: Fix #112909 and #112922: Weld modifier crashes in some situations
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #104845: add filtering to window manager to only show folders and images since this is what the user wants to see when using this addon
Commits
- Import BrushSet: add filtering to only show folders and images (d4f1a5d7e1)
- Snap: New icons (fb556c75df)
Fixes
- Fixed snap versioning error (bcaac0421b)
Involved in 40 reports:
- Confirmed: 9
- Closed as Resolved: 2
- Closed as Archived: 15
- Closed as Duplicate: 2
- Needs Info from User: 16
- Needs Info from Developers: 4
- Actions total: 55
Week 38 (Sep 18 - Sep 22)
This week: triaging and worked on:
- PR #112601: Fix #112580: Limit Constraint with 'Affect Transform' not working properly in 'World Space'
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #104892: Added back "Ignoring" info statement. Updated from Python 2.7 to Python 3
- PR #112582: Fix #102885: IDproperty subtype can cause Blender UI to throw exception
- PR #112583: Add extra subtypes for float array
- PR #104845: add filtering to window manager to only show folders and images since this is what the user wants to see when using this addon
Fixes
- Fixed AttributeError: module 'urllib' has no attribute 'parse' (d61295155c)
Involved in 49 reports:
- Confirmed: 14
- Closed as Resolved: 0
- Closed as Archived: 23
- Closed as Duplicate: 5
- Needs Info from User: 15
- Needs Info from Developers: 4
- Actions total: 72
Week 37 (Sep 11 - Sep 15)
This week: triaging and worked on:
- PR #112401: Fix #112395: Transform with Proportional Influence in Graph editor only works horizontally
Next Week: Triaging, bug fixing and finalize pull requests.
Involved in 42 reports:
- Confirmed: 11
- Closed as Resolved: 0
- Closed as Archived: 15
- Closed as Duplicate: 5
- Needs Info from User: 11
- Needs Info from Developers: 5
- Actions total: 57
Week 36 (Sep 04 - Sep 08)
This week: triaging, bug fixing and worked on:
- PR #107854: UI: Add Placement Settings to the Options popover
Also, over the weekend, I worked on a WEB extension to help triage https://projects.blender.org/mano-wii/triager-bot
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #111984: Fix #110108: NLA absolute snapping
Commits
- Snap: Support occlusion of 'In Front' objects (2cead79747)
Involved in 47 reports:
- Confirmed: 12
- Closed as Resolved: 1
- Closed as Archived: 18
- Closed as Duplicate: 5
- Needs Info from User: 14
- Needs Info from Developers: 4
- Actions total: 65
Week 35 (Aug 28 - Sep 01)
This week: triaging, bug fixing and worked on:
- PR #110982: Fix Weld modifier generating invalid mesh
- PR #109387: Snap: Visualize type by showing different symbols
Also, over the weekend, I worked on a WEB extension to help triage https://projects.blender.org/mano-wii/triager-bot
Next Week: Triaging and bug fixing.
Commits
- Triage Tools: Remove workaround when searching for issues (5f3b271421)
- UV: Deduplicate code that traverses each UV (d81a32dcaa)
- Cleanup: Remove unused UV functions (91210d8172)
- Snap: Show different symbols for different types (9c2e768f5b)
Fixes
- Fixed #111592: Merge modifier may crash in some cases (a0c5467b7d)
- Fixed #111548: Snap only working on some surface curve control points (a0b232c80d)
- Fixed #111715: VSE: "Bounding Box Center" pivot point is the same as "Median Point" (14a9c2b1aa)
- Fixed snap failing if target vertex is on same edge as the transformed one (37bb00b245)
- Fixed conditional logic in 'synced_selection' check (7b0b2e4a5d)
triager-bot:
- Embedding: Improve naming of cache files (04d6f683d9)
- Extension: Improve button icon. (811ab1bce2)
- GPU Checker: Fix wrong detection of RX GPUs (ab5c80526d)
- Fixed detection for some GPUs (e5e5e77b4c)
Involved in 27 reports:
- Confirmed: 4
- Closed as Resolved: 3
- Closed as Archived: 15
- Closed as Duplicate: 4
- Needs Info from User: 5
- Needs Info from Developers: 1
- Actions total: 39
Week 34 (Aug 21 - Aug 25)
This week: triaging, bug fixing and worked on:
- PR #107854: UI: Add Placement Settings to the Options popover
- PR #109387: WIP: Snap: Visualize type by showing different symbols
- PR #111226: Fix #109454: Snapping from Tools doesn't work if Depth option is not 'Surface'
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #111359: Fix #111295: Add Missing Win32 Platform-Specific Window functions
- PR #104839: Fix #104838: Modifier keys are not listed in "Is key Free" addon
Commits
- Cleanup: Remove unused variable (da510b0d73)
Fixes
- Fixed #109454: Snapping from Tools doesn't work if Depth option is not
Surface
(c02f2f4947) - Fixed #111355: Crash when calling operator 'TEXT_OT_save' (5da64ff596)
- Fixed #111342: Auto Perspective locks viewport into camera (f1c6d61854)
Involved in 32 reports:
- Confirmed: 11
- Closed as Resolved: 3
- Closed as Archived: 10
- Closed as Duplicate: 0
- Needs Info from User: 11
- Needs Info from Developers: 0
- Actions total: 41
Week 33 (Aug 14 - Aug 18)
This week: triaging and worked on:
- PR #111226: Fix #109454: Snapping from Tools doesn't work if Depth option is not 'Surface'
- PR #110121: Fix #110108: NLA Markers transform not resetting correctly
- PR #107854: UI: Add Placement Settings to the Options popover
Next Week: Triaging, bug fixing and continue pull requests.
Reviews
- PR #111128: Fix potential leaks using SHGetKnownFolderPath
- PR #110868: WIP: UV Editor Edge Slide
- PR #104836: Curve tools: Calculate length on multiple curves
Commits
- Cleanup: Deduplicate code (fc39963b31)
- Curve tools: Calculate length on multiple curves (9693e6805b)
Fixes
- Fixed potential leaks using SHGetKnownFolderPath (84718feb4b)
Involved in 22 reports:
- Confirmed: 6
- Closed as Resolved: 0
- Closed as Archived: 6
- Closed as Duplicate: 2
- Needs Info from User: 7
- Needs Info from Developers: 2
- Actions total: 28
Week 32 (Aug 07 - Aug 11)
This week: triaging, bug fixing and worked on:
- PR #110982: Fix Weld modifier generating invalid mesh
Next Week: Triaging, bug fixing and continue pull requests.
Commits
- Merge by Distance: Redo face split code (6ec842c43c)
Fixes
- Fixed #110821: Tracker resizing with S+S also resizes search area (04a07d5e08)
- Fixed #110931: Knife Tool does not work with extreme clip distances (5cdec2f12a)
- Fixed Weld modifier generating invalid mesh (262b67d61d)
- Fixed #110970: knife project is broken (6332eecda0)
Involved in 13 reports:
- Confirmed: 4
- Closed as Resolved: 3
- Closed as Archived: 6
- Closed as Duplicate: 0
- Needs Info from User: 2
- Needs Info from Developers: 2
- Actions total: 17
Week 31: 31st July
This week: triaging, bug fixing and worked on:
- PR #110652: Tools: Weekly Report Generator
- PR #110465: Transform: update transformation while navigating
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #104812: Fix: ensure loaded path is folder and not file
Commits
- Transform: use transform Pivot for AutoDepth during navigation (c6fb80cb9b)
- Transform: use screen mouse offset position for navigation (5ed14e9269)
- Transform: Refactor: Use float vector type for 'TransInfo::mval' (f1d44dd64a)
- Cleanup: Move int to float conversions outside the function (e423fd469d)
- Cleanup: Remove unnecessary parameter in 'transform_fn' callback (897f6523ab)
- Transform: simplify proportional distance algorithm (87d04de418)
- Cleanup: Remove unused struct (2786680ad8)
- Triage: Add 'weekly_report' and 'issues_needing_info' tools (b6ed70cd92)
Fixes
- Fixed #110601: Line Tool crashes when object has subdivision surface (ee1f3fe43f)
- Fixed compilation error introduced in last commit (7897979477)
- Fixed Compiler Error in Clang (72d7e3e684)
- Fixed #110722: Wrong value when starting a transformation (c59ba19c0b)
- Fixed undefined variable usage (b31ccdcf4a)
Involved in 21 reports:
- Confirmed: 4
- Closed as Resolved: 1
- Closed as Archived: 12
- Closed as Duplicate: 3
- Needs Info from User: 2
- Needs Info from Developers: 1
- Actions total: 33
Week 30: 24th July
This week: triaging, bug fixing and worked on:
- PR #110465: Transform: update transformation while navigating
- PR #109973: WIP: Cleanup: Move definition of some navigation operators to 'view3d_ops.cc'
- PR #109451: Transform: Navigation Tests: Auto Depth to Pivot | Screen mouse offset position
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #104803: Fix #104794: Handle blank lines in the sapling preset files
Commits
- Cleanup: Remove the 'tc_' prefix in transform convert functions (89e0f82e86)
- UI: Rename 'Proportional Influence' to 'Proportional Editing' in tooltip (d9c3cffd91)
- Transform: Use alternative hotkeys for Transform Navigation (017d4912b2)
- View3D Refactor: rename view operator files (0b3d2a4f47)
- View3D Refactor: compute 'ViewOpsData::zfac' only when needed (329cf07499)
- View3D Refactor: support 'ViewOpsType' for Roll (e8289c0aff)
- View3D Refactor: support 'ViewOpsType' for Orbit (b4e6c02709)
- View3D Refactor: use structs to confine the Operator's navigation data (384c2e1f36)
- Cleanup: split 'view3d_navigate.cc' operators into their own files (10835154eb)
- Cleanup: split 'ViewOpsData::init_navigation' into specific functions (6faa39edb7)
- Cleanup: Convert 'ViewOpsData' functions into methods (15a4609ece)
Fixes
- Fixed #110571: Property option 'TEXTEDIT_UPDATE' no longer updates (22206a1592)
- Fixed #110475: 'Use Mouse Position' option for navigation not working (fce95f330d)
- Fixed View Pan operation failing (30b53c1005)
- Fixed: 2
- Reviewed: 1
- Closed: 11
- Confirmed: 4
- Total triaged: 13
Week 29: 17th July
This week: triaging, bug fixing and worked on:
- PR #110263: Fix #110259: snapping with Xray alpha 1.0 occludes edited geometry
- PR #110209: Cleanup: Convert 'ViewOpsData' functions into methods
- PR #109973: Cleanup: Move definition of some navigation operators to 'view3d_ops.cc'
Next Week: Triaging, bug fixing and continue pull requests.
Commits
- Cleanup: remove unused member in 'ViewOpsData' (b6e4042a38)
Fixes
- Fixed #110337: 'Target Selection' options modified after transform (8165b70e58)
- Fixed #110259: snapping with Xray alpha 1.0 occludes edited geometry (734b01d9c0)
- Fixed: 2
- Reviewed: 1
- Closed: 6
- Confirmed: 5
- Total triaged: 9
Week 28: 10th July
This week: triaging, bug fixing and worked on:
- PR #110121: Fix #110108: NLA Markers transform not resetting correctly
- PR #109973: Cleanup: Move definition of some navigation operators to 'view3d_ops.cc'
- PR #109969: WIP: Mesh: Merge by Distance: Split code
- PR #109754: Transform: Use alternative hotkeys for Zoom and Rotate
- PR #109451: Transform: Navigation Tests: Auto Depth to Pivot | Screen mouse offset position | Transform during navigation
Next Week: Triaging, bug fixing and continue pull requests.
Reviews
- PR #110049: Editors: move transform code to C++
Commits
- Cleanup: improve 'view3d_opengl_read_Z_pixels' comment (c284555d03)
- Cleanup: Remove redundant selection center calculation (f1fbe9a691)
- Mesh: Merge by Distance: Remove unnecessary array (7aa31c884d)
- Cleanup: Tweaks to the Mesh Merge by Distance code (1457c0c533)
- Cleanup: Move some space_view3d files to C++ (093a4d63f3)
- Transform: Support navigation from NDOF devices (37d1d4cb07)
- Refactor: Mesh Merge By Distance (113004687d)
Fixes
- Fixed #109630: Grave and Single Quote keys not being detected on MacOS (75658109be)
- Fixed wrong usage of 'accumulate_counts_to_offsets' (e9aba52f42)
- Fixed: 4
- Reviewed: 1
- Closed: 6
- Confirmed: 4
- Total triaged: 6
Week 27: 03rd July
This week: triaging, bug fixing and worked on:
- PR #109836: Refactor: Mesh Merge: deduplicate code, no interpolation for edges
- PR #109792: Transform: Support navigation from NDOF devices
- PR #109754: WIP: Transform: Always allow navigation and use alternative hotkeys for Zoom and Rotate
- PR #109451: Transform: Navigate: Disable unprotect cursor approach
- PR #109445: Fix #109433: Snapping occluding objects even in wireframe mode
Next Week: Triaging, bug fixing and continue pull requests.
Commits
- View 3D: Refactor code to split functions and remove duplication (d9829c2f87)
- Revert "Transform: Allow navigation by default" (c0d230e0b8)
- Cleanup: Use Vector and Matrices types in C++ (5ea561b51c)
- Cleanup: Remove redundant code in Snap To Nearest (bc3ec100c2)
Fixes
- Fixed #109698: Error importing keymaps prior to version 4.0.3 (1a44120d71)
- Fixed transform updating during some navigation operations (3f90bb6a48)
- Fixed #109565: Array modifier changes the Root vertex of Skin modifier (74772c6920)
- Fixed #109641: Snapping doesn't respect Clipping Border (d0bbae8596)
- Fixed #109633: 'Project Individual Elements' for 'Vert/Edge Slide' (6abf253689)
- Fixed 'optimize' directive usage on MSVC (9d1f66c492)
- Fixed: 4
- Reviewed: 0
- Closed: 7
- Confirmed: 0
- Total triaged: 4
Week 26: 26th June
This week: triaging, bug fixing and worked on:
- PR #109627: Fix #109565: Array modifier changes the Root vertex of Skin modifier
- PR #109451: Transform: Navigate: Disable umproject cursor aproach
- PR #109445: Fix #109433: Snapping occluding objects even in wireframe mode
- PR #109387: WIP: Snap: Visualize type by showing different symbols
- PR #109062: WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals
- PR #107854: UI: move Placement Settings to the Options popover
Next Week: Triaging, bug fixing and continue pull requests.
Commits
- BVH Utils: Remove member 'em' from 'BVHTreeFromEditMesh' (568fe85b94)
- Cleanup: Hide the 'SnapCache_EditMesh' definition (efdbb57bb6)
- Cleanup: remove unnecessary callbacks (6bf940d326)
- Partially Revert "Transform: Allow navigation by default" (3c70e12cf3)
- Transform: Allow navigation by default (d53862351d)
- Snap: Refactor Face Nearest approach (597f9abcfa)
- Cleanup: Silence warning (229ae63c6e)
- Snap: Optimization: Create BVHTree from loose vertices only (7d54a756b9)
- Cleanup: Rename variables used in snap code (fcb2b99f2b)
Fixes
- Fixed error in debug build caused by 568fe85b94 (1c17db7489)
- Fixed Snap to Face Nearest not working properly if transformed (8cc418b6fc)
- Fixed #109519: Orbit Around Selection resets pivot if nothing is selected (e73a9a6a7d)
- Fixed #109490: Face and Extrude menu missing (0b13c9c5a6)
- Fixed mouse offset of Set Snap Base returning original position (b6a534e41b)
- Fixed Automatic Constraint using mouse position from before navigation (ce7ee791b0)
- Fixed #109433: Snapping occluding objects even in wireframe mode (fc0e110e60)
- Fixed: 5
- Reviewed: 1
- Closed: 17
- Confirmed: 7
- Total triaged: 19
Week 25: 19th June
This week: bug fixing and discussed snap improvement solutions, most of which can be seen at:
- PR #109062: WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals
Next Week: Triaging, bug fixing and continue pull requests.
Reviews
- PR #107054: WIP: Visualize snapping type by showing different symbols
- PR #104703: Collection Manager: Replace deprecated bgl module. Task: T69577
- PR #104547: object_collection_manager: replace deprecated bgl module
Commits
- Cleanup: Rename SCE_SNAP_MODE_ to SCE_SNAP_TO_ (1ef9c16218)
- Transform Snap: Convert callbacks to virtual methods in subclasses (77b061f641)
- Transform Snap: Improve snap for bones (4d1593c4ad)
- Cleanup: Simplify transformation from normal to global space (48ab99f54a)
- Transform Snap: Support 'Align Rotation to Target' for bone points (93e008dd8b)
- Transform Snap: Remove parameter and use a more descriptive name (4585c8b28d)
- Transform Snap: Deduplicate code that register the result (9ec127bb70)
- Transform Snap: Remove unnecessary member (3bbd99e1cb)
- Cleanup: Split transform_snap_object.cc into multiple files (046e5f72e6)
- Cleanup: Use BLI_timeit in C++ code (e9eb8b3cc4)
- Cleanup: Organize snap functions into methods (c83e37d354)
- Cleanup: Deduplicate transform snap code (b12ced210a)
- Cleanup: Reduce number of parameters in snapping functions (3cfd9d8bb5)
- Transform: Add utility for debug snapping time (af63f05d17)
- Cleanup: Transform Snap Object Code (7764c87528)
Fixes
- Fixed snap normal not in world-space (f2fb22b94b)
- Fixed compiler error caused by 9383d06688 (cd08a55a68)
- Fixed measure tool snapping to perpendicular while not dragging (9383d06688)
- Fixed 'Set Snap Base' not working with 'Face Project' or 'Face Nearest' (f1fa2ecbf5)
- Fixed #108711: Snap with Align Rotation to Target do not align rotation for Empties or Bone (dea93845af)
- Fixed multiple snap of Vertex and Edge Perpendicular (f23aac659a)
- Fixed snapping for Curve or Armature failing (13beb4ce35)
- Fixed #109130: Crash with Snap Project Individual (cedec09d05)
- Fixed: 4
- Reviewed: 3
- Closed: 3
- Confirmed: 1
- Total triaged: 0
Week 24: 12th June
This week: triaging, bug fixing and worked on:
- PR #109062: WIP: Snapping Redesign: Defaults | Navigation | Drawing | Removals
- PR #108734: WIP: UI: Snapping Redesign: Presets and filter support
Next Week: Triaging, bug fixing and continue pull requests.
Reviews
- PR #108979: Fix #108911: Fcurve Proportional editing circle draws wrong
- PR #108876: Fix #108814: Right Click doesn't cancel 3D View navigation
Commits
- Cleanup: various tweaks to the transform_snap_object code (3df2110abd)
- Cleanup: Split 'transform_snap_object.cc' into smaller files (9265fa1eed)
- Cleanup: Remove unreferenced formal parameters (5b39f39695)
Fixes
- Fixed snap being incorrectly occluded (fa31f8a0fb)
- Fixed error in 3df2110abd (338c4ff03d)
- Fixed bvhtree utilities ignoring empty masks (1c5201b23a)
- Fixed isolated Snap to Edge Perpendicular not working (e918cf343c)
- Fixed #108958: Crash in edit mode when snapping is enabled (c2ed9c39cd)
- Fixed #108880: Skin and Miffor modifiers cause mesh collapse (f8617fe71b)
- Fixed: 2
- Reviewed: 6
- Closed: 7
- Confirmed: 1
- Total triaged: 6
Week 23: 05th June
This week: triaging, bug fixing and worked on:
- PR #108734: WIP: UI: Snapping Redesign: Presets and filter support
- PR #107854: UI: move Placement Settings to the Options popover
Next Week: Triaging, bug fixing and continue pull requests.
Commits
- Transform: Remove current 'Snap Base' in 'Set Snap Base' mode (5621154185)
- Cleanup: Remove unsupported mode from macro 'SCE_SNAP_MODE_GEOM' (4d6da30d16)
- Merge branch 'blender-v3.6-release' into main (c310cf6a2f)
- Transform: Remove Indication of the Transformed Snap Base (cf967f8e08)
- UI: move 'Face Nearest' snap option to another section (8e059b569b)
- Transform: Allow navigation for operator when called from macro or menu (260125aed0)
- Cleanup: Simplify Extrude menu code (17d12522be)
- Transform: Allow navigation with "release_confirm" (05b8cfec5e)
- Transform: Include "allow_navigation" option in "Shrink/Fatten" (251614c39c)
Fixes
- Fixed missing versioning for 4d6da30d16 (2f88b12fc5)
- Fixed assert failing after 4d6da30d16 (0ed8195486)
- Fixed #108665: Project 3D cursor on Geometry not working in X-ray (981dd12394)
- Fixed keymap versioning mistake in 3010f1233b (8dd1a6d91b)
- Fixed #108574: Error when trying to move a keyframe (5ea2c80e7f)
- Fixed: 2
- Reviewed: 1
- Closed: 5
- Confirmed: 1
- Total triaged: 4
Week 22: 29th May
This week: triaging, bug fixing and worked on:
- PR #108555: UI: move 'Face Nearest' snap option to another session
- PR #104443:Transform: new feature to edit the 'Snap Base' (3010f1233b)
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Transform: new feature to edit the 'Snap Base' (3010f1233b)
- Transform: refactor modes by reorganizing their data in 'TransModeInfo' (c4a4a89ef5)
- Transform: Remove internal mode 'TFM_TIME_DUPLICATE' (a83a0a811f)
- Transform: Remove 'Resize' fallback from 'Shrink/Fatten' (c2846f6b81)
Fixes
- Fixed compilation error on Linux (a4043286d9)
- Fixed unused function after c4a4a89ef5 (c1edeb573b)
- Fixed: 0
- Reviewed: 0
- Closed: 10
- Confirmed: 0
- Total triaged: 10
Week 21: 22nd May
This week: triaging
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Transform: remove precision modification upon starting navigation (fc854fc252)
- Fixed: 0
- Reviewed: 0
- Closed: 18
- Confirmed: 10
- Total triaged: 28
Week 20: 15th May
This week: triaging, bug fixing and worked on:
- PR #107854: UI: move Placement Settings to the Options popover
- PR #105941: WIP: Snapping & precision modeling improvements
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #108076: Fix #107889: Scale Cage gizmo wrong in editmode with rotated objects
Commits
- Transform: support navigation while transforming in 3D view (33c13ae6e3)
- View 3D: new utility to provide navigation in operators (2ce365efc7)
- UI: Edit Mode Options panel cleanup (560e9c654b)
- Cleanup: deduplicate code to obtain the object for the transform space (e0e182d5e9)
Fixes
- Fixed #106558: Add Primitive tool options not saving (932baa18b7)
- Fixed: 2
- Reviewed: 1
- Closed: 13
- Confirmed: 4
- Total triaged: 15
Week 19: 08th May
This week: triaging, bug fixing and worked on:
- PR #107854: UI: move Placement Settings to the Options popover
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Cleanup: use more descriptive names for snap cursor API (5d09699d3c)
- Cleanup: remove unused snap_3d functions (b3c02cfcfd)
Fixes
- Fixed #107830: missing snap indication in measure tool (16228f2d71)
- Fixed: 1
- Reviewed: 1
- Closed: 6
- Confirmed: 2
- Total triaged: 7
Week 18: 01st May
This week: triaging, bug fixing and worked on:
- PR #107555: WM: don't skip AutoSave if modal operator is 'fileselect'
Next Week: Triaging and bug fixing.
Reviews
- PR #107054: WIP: Visualize snapping type by showing different symbols
Commits
- UI: add Proportional Size to Proportional Edit popover (6b5b777ca3)
Fixes
- Fixed #107648: Proportional Edit sometimes cancels GPencil keyframe transformation (fcddc1a1af)
- Fixed snapping with constraint flickering (93d464dcd1)
- Fixed #107474: Proportional Size not saved when canceling the operation (c7f1ad1058)
- Fixed: 2
- Reviewed: 1
- Closed: 13
- Confirmed: 7
- Total triaged: 18
Week 17: 24th April
This week: triaging, bug fixing and worked on:
- PR #105764: Transform: support navigation
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #107054: WIP: Visualize snapping type by showing different symbols
Commits
- Overlay: do not draw grids with undefined units (d74f3895e7)
- 3D View: Refactor navigation operators (67203c0ec8)
Fixes
- Fixed Auto Depth not working (e33974effb)
- Fixed error in recent navigation refactor (6beaf1dc7d)
- Fixed #107262: snap source of type Active Element sometimes fails (4504a13bd9)
- Fixed: 1
- Reviewed: 1
- Closed: 12
- Confirmed: 3
- Total triaged: 14
Week 16: 17th April
This week: triaging, bug fixing and worked on:
- PR #106279: WIP: 3D View: Refactor navigation operators
- PR #105941: WIP: Snapping & precision modeling improvements
- PR #105764: WIP: Transform: support navigation
- PR #104443: Transform: add feature to edit the 'Snap Base'
Next Week: Triaging and bug fixing.
Reviews
- PR #107054: Visualize snapping type by showing different symbols
Fixes
- Fixed #106993: Slowness with Orbiting around select + Mesh Symmetry (968ecf6f8b)
- Fixed #107020: crash when canceling Sky Resize with mesh symmetry (b1703bd902)
- Fixed: 2
- Reviewed: 1
- Closed: 8
- Confirmed: 4
- Total triaged: 10
Week 15: 10th April
This week: triaging
Next Week: Triaging and bug fixing.
Commits
- Cleanup: remove useless macro (dda9c59044)
- Transform: improve visualization when dragging Gizmos (97c05aa288)
- Cleanup: expose utility that finds a gizmo through its properties (bdd6e617ea)
- Fixed: 0
- Reviewed: 0
- Closed: 14
- Confirmed: 7
- Total triaged: 21
Week 14: 03rd April
This week: triaging, bug fixing and worked on:
- PR #106631: Modifiers: Boolean Fast Mode Refactor
- PR #106279: 3D View: Refactor navigation operators
- PR #105764: WIP: Transform: support navigation
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #105748: Python API: Expose background drawing as argument for gpu.types.GPUOffScreen.draw_view3d()
- PR #105196: Fix #93685: Allow Outliner Drag to Other Windows
Commits
- Overlay: use edge-connected polygons to calculate wireframe factor (1380ee74ff)
- DRW: remove edges hidden by Optimal Display in IBO creation (d1fe11c79f)
Fixes
- Fixed #106548: Repeat Last operator reuses orientation for extrusion (e9ec506890)
Week 13: 27th March
This week: triaging, bug fixing and worked on:
- PR #106402: DRW: remove edges hidden by Optimal Display in IBO creation
- PR #106279: 3D View: Refactor navigation operators
- PR #105764: WIP: Transform: support navigation
- PR #105352: Fix #90641: wireframe does not hide edges of coplanar faces
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #105498: Selection Occlusion
Commits
- Cleanup: deduplicate code (cc7634f2ea)
- Cleanup: use function style casts (df824e2015)
- Cleanup: convert 'view3d_navigate.c' to C++ (901a804f9e)
- Transform: expose hardcoded 'Rotate Normals' key (bb67d4c298)
- Cleanup: deduplicate code that changes transform mode (040ea1637d)
- Cleanup: remove unnecessary code (7af13f0ae9)
- Transform: modify constants for improved readability (195c2b77ae)
Fixes
- Fixed #106323: Snap to Face Nearest not working (6778460e53)
- Fixed #106363: snap toggle affecting operators not set to 'Affect' (f898c22349)
- Fixed: 3
- Reviewed: 1
- Closed: 10
- Confirmed: 4
- Total triaged: 11
Week 12: 20th March
This week: triaging, bug fixing and worked on:
- PR #105941: WIP: Snapping & precision modeling improvements
- PR #105764: Transform: support navigation
Next Week: Triaging, bug fixing and progress pull requests.
Reviews
- PR #106096: Fix #106043 : Moving frame node jittering while cursor is still
- PR #105498: Selection Occlusion
Commits
- Transform: Improve workaround used in #40241 (18232af3ee)
- Transform: reduce overhead when checking if snapping is active (88e2542398)
- Cleanup: deduplicate snapping parameters (4de247eb94)
Fixes
- Fixed (unreported): Snap not enabled if Ctrl is pressed before operation (45379d9b59)
- Fixed: 1
- Reviewed: 2
- Closed: 10
- Confirmed: 4
- Total triaged: 13
Week 11: 13th March
This week: triaging, bug fixing and worked on:
- PR #105764: Transform: support navigation
- PR #105608: WIP: MSVC: lower C4457 warning level from 4 to 3
- PR #104443: Transform: add feature to edit the 'Snap Base'
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Measure Tool: reduce snap overhead (f6c70755d1)
- Cleanup: use macro for 'SCE_SNAP_MODE_GEOM' (f92bacee94)
Fixes
- Fixed #105664: measure tool ignoring snap on first click (4cd102bb73)
- Fixed 'use_occlusion_test' option not having effect on wireframe (98bfa8d458)
- Fixed: 2
- Reviewed: 1
- Closed: 8
- Confirmed: 5
- Total triaged: 11
Week 10: 06th March
This week: triaging, bug fixing and worked on:
- PR #105608: MSVC: lower C4457 warning level from 4 to 3
- PR #105352: Fix #90641: wireframe does not hide edges of coplanar faces
- PR #104443: Transform: add feature to edit the 'Snap Base'
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #105400: Fix #105363: Frame nodes can act wrong in transform system
Commits
- Pass BitVector by reference in lambda (3baccee0af)
- Cleanup: silence unreferenced param warning in MSVC (e699bd780c)
- MSVC: lower C4100 warning level from 4 to 3 (f27d6b9640)
- Cleanup: resolve some unreferenced parameter warnings in MSVC (7fcb262dfd)
- Cleanup: silence unused local variable warning (7bf20e93d6)
- Transform: split tracking conversion (91e191bd21)
Fixes
- Fixed #105583: crash when weld modifier checks for duplicate polygons (d7c023eb25)
- Fixed #105579: weld modifier crashes when merging n-gons (495a6ec6cc)
- Fixed #105556: weld modifier crashes when merging N-gons (bbc6bb3468)
- Fixed #105433: Offset Tracking Shortcut no longer working (175b1b449e)
- Fixed: 4
- Reviewed: 1
- Closed: 17
- Confirmed: 8
- Total triaged: 21
Week 9: 27th February
This week: triaging, bug fixing and worked on:
- PR #105352: Fix #90641: wireframe does not hide edges of coplanar faces
- PR #104443: Transform: add feature to edit the 'Snap Base'
Next Week: Triaging, bug fixing and finalize pull requests.
Reviews
- PR #105400: Fix #105363: Frame nodes can act wrong in transform system
- PR #105196: Fix #93685: Allow Outliner Drag to Other Windows
Commits
- Cleanup: split 'transform_gizmo_3d.cc' in more specific units (3c94e2ab4c)
Fixes
- Fixed #100129: Status bar incorrectly shows "[G] Move" after pressing G (03f17c42d0)
- Fixed #105226: Transform Gizmo with incorrect offsets (8cc11bc5f2)
- Fixed #104431: Pie Menu Editor Switch: Can't switch to File Browser (664e2d5e)
- Fixed: 3
- Reviewed: 2
- Closed: 17
- Confirmed: 5
- Total triaged: 19
Week 8: 20th February
This week: Triaging, bug fixing, code improvements and also worked on:
- PR #105136 Mesh: replace 'BKE_mesh_merge_verts' algorithm
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Mesh: replace 'BKE_mesh_merge_verts' algorithm (4369627e71)
- Transform Gizmo: calculate matrix_offset when creating the gizmos (5a85b62bbc)
Fixes
- Fixed: 1
- Reviewed: 0
- Closed: 20
- Confirmed: 11
- Total triaged: 30
Week 7: 13th February
This week: Triaging, bug fixing and worked on:
- PR #104624 Transform: improve visualization when dragging Gizmos
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Transform: redo calculation the matrix of the gizmos (4f34edf9cf)
- Gizmo: use the final matrix for the dial3D clip plane (f72d28d7e7)
Fixes
- Fixed #104407: Sun Position: shader error when enabling on Linux (9060f1e1c8)
- Fixed #104347: Loop Cut Tool becomes impressive with GPU Subdivision (9b129e5533)
- Fixed wrong variable being used as plan in 'gizmo_3d_dial_matrixbasis_calc' (87f96b7664)
- Fixed #66863: Bisect plane rotation behavior bugged for side/cut view (36937e523a)
- Fixed: 3
- Reviewed: 0
- Closed: 14
- Confirmed: 6
- Total triaged: 18
Week 6: 6th February
This week: Triaging, bug fixing and worked on:
- PR #104443 Transform: add feature to edit the 'Snap Base'
- PR #104451 UI: Change Behavior for Multi-Select Enums
- PR #104624 Transform: improve visualization when dragging Gizmos
- PR #104409 MSVC: lower C4100 warning level from 4 to 3
Next Week: Triaging, bug fixing and finalize pull requests.
Commits
- Transform: Hide trackball gizmo while dragging (82867753cf)
- Transform: do not save settings when canceling the operation (cc623ee7b0)
Fixes
- Fixed circular transform gizmo always displaying Global orientation (232e02282e)
- Fixed #104587: 'Extrude To Cursor' snapping ignoring 'Target Selection' (b9fa32cccd)
- Fixed transform gizmos not changing in Automatic Constraint mode (197eee6e04)
- Fixed #104396: Blender crashes when moving Keyframes in Graph Editor (8d9d16fb53)
- Fixed (unreported): Transform gizmo not restoring when changing mode (a38d99e0b2)
- Fixed forced snap status being removed when changing transform mode (deaddbdcff)
- Fixed #104353: Crash on opening sculpting template (7beb487e9a)
- Fixed #103838: fail to enable Lighting Sun Position addon on Metal (5c22e77e)
- Fixed: 3
- Reviewed: 0
- Closed: 14
- Confirmed: 8
- Total triaged: 22
Week 5: 30th January
This week: Triaging, bug fixing and worked on D17115 and D9415 (Transform Gizmo and Snap Base Edit)
Next Week: Triaging, bug fixing and finalize D9415.
Commits
- Cleanup: silence warning (62fc001979)
- Cleanup/refactor: split Edge and Vert Slide code into more specific functions (06305e5ca8)
Fixes
- Fixed (unreported): snap to object origin not respecting clipping planes (90f36fc50e)
- Fixed transform gizmo not updating according to state (19b63b932d)
- Fixed possible return of string without null character (9b86741ae7)
- Fixed: 0
- Reviewed: 0
- Closed: 21
- Confirmed: 6
- Total triaged: 27
Week 4: 23rd January
This week: Triaging, bug fixing and worked on D17115 (Transform Gizmo improvements)
Next Week: Triaging and bug fixing.
Commits
- Cleanup: move function to file where it is used (0050d6d399)
- Transform: fix use of "snap_point" property (1ad11355a3)
- Transform: Initialize 'transform_matrix' accordingly (0f52aa0954)
- Merge By Distance: Optimize algorithm to find duplicate polygons (15575b953d)
Fixes
- Fixed repeated transform constraint orientations (3b4486424a)
- Fixed: 0
- Reviewed: 0
- Closed: 4
- Confirmed: 2
- Total triaged: 6
Week 3: 16th January
This week: Triaging, bug fixing, code improvements and also worked on D9415 (Set Snap Base). It's waiting for feedback and review
Next Week: Triaging, bug fixing and work on D9415.
Commits
- Merge by Distance: split code into more specialized functions (25ce705617)
Fixes
- Fixed rotation snap failing with zero angle (dcb37959d4)
- Fixed T103906: Crash when canceling transform operation with the mirror options… (debd912bef)
- Fixed: 1
- Reviewed: 0
- Closed: 12
- Confirmed: 8
- Total triaged: 19
Week 2: 9th January
This week: Triaging, bug fixing, code improvements. Also worked on D7000 and D9415 (Edit Snap Source patches).
Next Week: Triaging, bug fixing, work on D9415.
Commits
- Cleanup: rename variables to distinguish between target and source (589d1be147)
- Snap Gizmo: hide snap cursor if another gizmo is highlighted (2b32a2c3b2)
- Snap Gizmo: support the WM_GIZMO_HIDDEN flag (442b08aac0)
- Transform: deduplicate code (4d1f12212b)
- Transform: improve safety when restoring data (ad01cdd7fc)
- Snap Gizmo: remove unused "snap_elements" (5bc71f22a2)
- Cleanup: deduplicate conditions in transform code (c6b4bd407e)
- Cleanup: use descriptive names for transform snapping functions (63b9a57f8b)
Fixes
- Fix disappearing snap indication in Measure tool (0349a6e6e0)
- Fix crease and bevel weight unaffected when transforming (5029f3e483)
- Fix T103783: crash when canceling vertex crease having vertex groups (3b761901b6)
- Fix duplicate code in 63b9a57f8bd8 (92449e634f)
- Fixed: 1
- Reviewed: 0
- Closed: 11
- Confirmed: 9
- Total triaged: 19
Week 1: 2nd January
This week: Triaging, bug fixing, code improvements. I had less activity because Thursday and Friday were taken as days off.
Next Week: Triaging, bug fixing, work on D7000.
Requested Review
- D16836: [T103359] Images as Planes - Don't default texture extension to CLIP.
Commits
- Remove deprecated and long unused members of struct Light (22fec7b1a4)
Fixes
- Fix T102853: radius of spot and point lamps shares same value with area lamp… (fbc2c4c331)
- Fixed: 1
- Reviewed: 0
- Closed: 7
- Confirmed: 7
- Total triaged: 13