Reference/Release Notes/4.1/Rendering
< Reference | Release Notes | 4.1
Rendering
Shader Nodes
Musgrave Texture
The Musgrave Texture node was replaced by the Noise Texture node. Existing shader node setups are converted automatically, and the resulting renders are identical. (0b11c591ec)
- The Dimension input is replaced by a Roughness input, where
Roughness = power(Lacunarity, -Dimension)
. - The Detail input value must be subtracted by 1 compared to the old Musgrave Texture node.
By being part of the Noise Texture node, the Musgrave modes gain support for the Distortion input and Color output.