Reference/Release Notes/3.1/Corrective Releases
< Reference | Release Notes | 3.1
Blender 3.1.2
Released on Apr 1st 2022, and a followup to 3.1.1 [which unfortunately introduced a regression], Blender 3.1.2 features more bug fixes:
- Regression: The location of "Viewport Gizmos" is not correct in POSE mode (multi-object/armature editing, multiple bones selected). [#96347]
- Compositor: Missing output UI for Normal node. [#96860]
- GPU subdivision: Crash on select in Edit Mode with X-Ray on and Mirror Modifier. [#96344]
- GPU subdivision modifier: Smooth Shade doesn't work. [#96915]
- OBJ export: mark the new 3.1+ exporter as experimental, and reintroduce menu item for the old exporter. [2cfca7d910, A19337ef72]
Blender 3.1.1
Released on Mar 30th 2022, Blender 3.1.1 features many bug fixes:
- Fix memory leak evaluating PyDrivers. [eff7e9aa45]
- PyAPI: ID property group returns wrong type with iter(). [#94121]
- Grease Pencil > Stroke > Normalize Thickness Causes Crash. [#96352]
- GPencil: Fix unreported select error in Normalize operator. [af6b88c629]
- Unable to set active material output node using Python. [#96292]
- is_active_output stopped working correctly. [#96396]
- Nodegroups don't update the shaders anymore in 3.1. [#96402]
- Crash with Close Area menu 3D view. [#96416]
- Issue clicking on stem of arrow gizmos to scale on axis. [#96357]
- Armature corrupted after undo. [#96452]
- Overlapping Volumes broken in Cycles, GPU only (possible regression). [#96381]
- Multiscatter GGX regression with non-zero roughness and a bump texture on a non-manifold object. [#96417]
- Crash when changing shader to nodegroup in properties. [#96386]
- GPencil: Fill freezes when use invert and click inside areas. [#96518]
- Fix object centers & geometry selecting meta-elements in edit-mode. [6aa4543462]
- Stereoscopy with Motion Blur crashes in Eevee. [#96572]
- C3D Import. [#14392]
- Crash when a curve object got an array modifier with a mesh object containing a vertex group set as cap. [#96494]
- Bake normals for multi-resolution object is broken. [#96401]
- Set ID for Instances not work in Blender 3.1. [#96420]
- Regression: Can not translate after selecting with Select Circle. [#96515]
- Regression: NLA crash when reordering tracks if no object is selected. [#96624]
- Crash on Geometry Nodes Edit Mode tap Tab. [#96316]
- Regression: Texture Mapping properties of texture nodes are not updated in 3D Viewport. [#96361]
- Regression: Crash when pressing F3 outside a Blender window if Developer extras is on. [#96705]
- snap does not work properly. [#96711]
- UV Editor doesn't work when GPU Subdivision in the Viewport is enabled. [#96372]
- Fix missing updates for external render engines rendering tiles. [c91d39e473]
- Add Curve Extra Objects addon fails when adding Curvy Curve. [#96342]
- Regression: Script using bmesh.ops.wireframe and bmesh.ops.bevel does not work the same in 3.1 and in 3.01. [#96308]
- Regression: Crash when executing bpy.types.ShapeKey.normals_vertex_get. [#96294]
- Fix text editor failure to move the cursor for syntax errors. [694e20b141]
- Gpencil: Inverted Fill makes extra stroke at origin (0,0,0). [#96790]
- Image editor: not updating after image operation. [f6e2c9bc97]
- Regression: Blender 3.1 bake from multires not reflected in the Image Editor. [#96670]
- Regression: GPencil primitives handlers not working. [#96828]
- Regression: Snapping is broken with proportional editing. [#96812]
- Regression: Cutting a strip with keyframes in the VSE deletes the keyframes from the original (left) strip. [#96699]
- Regression: VSE Wipe transition does not work. [#96582]
- Heap corruption in file_browse_exec. [#96691]
- GPencil: Scripting weight_get cannot retrieve weights of certain vertex groups. [#96799]
- vertex paint face selction display bug gpu subdivision. [#96356]
- New OBJ exporter fixes:
- Reintroduce setting presets and an option to skip modifiers. [#96303]
- Fix wrong normals on non-uniformly scaled objects. [#96430]
- Fix scaling factor not being applied correctly. [#96415]
- Fix export of "material groups" option. [#96470]
- Fix issues with some apps (e.g. Procreate) with multiple materials; the new exporter was not grouping faces by material. [#96511]