Modules/Animation-Rigging/Character Animation Workshop 2022
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Character Animation workshop (2022)
The goal of this three-day workshop will be to come up with a design for a new character animation system in Blender. It'll be the kickoff of a 3-year project Animation 2025.
Presentation and Results
The presentation is available on YouTube: The Future of Character Animation & Rigging: a Q&A feeback session
- Design Principles
- What's stopping you from animating in Blender?
- Blank Slate - Character Animation in Blender
- PDF of the Mural workboard used during the workshop (12½ MB)
Dates & Locations
Date: 24-26 October 2022
Location: Blender Institute
Remote: The main communication channel is #animation-module on Blender Chat. Video meeting will happen via Google Meet on the usual meeting ID.
Show & Tell
If you're joining the workshop, or even if you just want the workshop-peoples to see something you think is important (max 5 minute video), please use this sign-up sheet. It'll help us streamline the process.
Schedule
Every day, there will be three "sync moments" to make sure online/remote attendees are in sync with what's happening at Blender HQ, and vice versa.
All times are in local time, so CEST / Amsterdam time.
- 10:00 morning kickoff
- 14:00 after lunch
- 18:00 end of day